Heroes

Heroes and Class Decisions

All 6 heroes with role, weapons, base stats, skill trees, recommended phase, and class selection notes.

game-v1 / 2026-06-08

Quick verdict

Choose a route with heroes, then verify it with items and chests

Each hero is labeled with role, weapon path, stat priority, best phase, and difficulty. Start here before checking build pages and the class guide.

Beginner baseline

Knight

Playable heroes

6

Next step

Class guide

Start safe

If you are new, use a forgiving class such as Knight to judge stage pressure and gear level.

Then compare speed

Farming decisions need clear time, gold, XP, and chest source context, not only damage stats.

Treat DLC separately

Hunter and Slayer require DLC purchase. Build gear on free classes first before buying.

Class Stat Comparison

HeroSurvivability
HP × Armor
Burst
Crit% × CritDmg
Sustained DPS
ATK × ASPD
Clear Speed
Move SPD
Data note: Scores based on game files v1.00.09 Lv1 base stats. Actual performance varies with gear, skills, and play. No subjective tier ranking — data comparison only.

6-dimension stat visualization

Hero Radar Charts

Knight

HPATKASPDCritCDmgArmorDetails →

Ranger

HPATKASPDCritCDmgArmorDetails →

Sorcerer

HPATKASPDCritCDmgArmorDetails →

Priest

HPATKASPDCritCDmgArmorDetails →

Hunter

HPATKASPDCritCDmgArmorDetails →

Slayer

HPATKASPDCritCDmgArmorDetails →

Role, weapons, phase at a glance

Quick Role Reference

HeroRoleWeaponsBest phasePriority statsDetail
KnightStable frontlinerSword + ShieldEarly progress / safe farmingHP / Armor / Block / Physical damageOpen
RangerRanged clearerBow + ArrowMid-game farming / material stockpilingAttack speed / Physical damage / Critical / Movement speedOpen
SorcererCaster burstStaff + OrbMid to late game / effect filteringCaster damage / Cooldown / Cast speed / Area damageOpen
PriestSustain supportScepter + TomeStable progress / long-session farmingHP / Recovery / Cooldown / ArmorOpen
HunterDLC ranged burstCrossbow + BoltAdvanced farming / DLC routeAttack speed / Critical / Physical damage / Material effectsOpen
SlayerDLC high-risk damageAxe + HatchetLate game / damage routeDamage / Critical / Attack speed / Minimum survivalOpen

Journey

What should I check after picking a hero?